Ken Graning Interview

It is my pleasure to present the autobiography and artwork of illustrator, Ken Graning. Ken Graning's impressive career as an illustrator spans an astonishing forty six years.

When It Comes To Logos These Companies Don't Play Around

The video game industry is a multi-billion dollar industry. In March, Forbes reported that Gabe Newell, founder of Valve Corporation, is "one of the richest people on the planet".

Ed Fella Interview

Ed Fella is one of the most prominent graphic designers of our time, and as you can imagine, a conversation with Ed Fella is both inspiring and enlightening

The Amazing Illustrations and Sketches of J.R. Mounger

Artist and designer J.R. Mounger has a passion for illustration and you sure can tell by the artwork he creates.

An Interview with Art Licensing Consultant, Maria Brophy

I first learned of Maria's work last year, when I featured the artwork of surf lifestyle artist, Drew Brophy, here on Illustration Pages - I've been a loyal fan and avid follower of both ever since.

FEATURED:

 

The Illustration Pages Community of Artists

Illustration Pages would like to take this opportunity to thank all the folks that have supported this site to date. The following artists have shown their support by linking back to Illustration Pages from their websites and or blogs. Please take some time to visit their sites.

Graphic Designers

Lou Simeone Design
Jeff Fisher's blogomotives
Leighton Hubbell's Website
Art and Design by Janet Allinger
A3 Design | Coop's Loop
COFTdesign
Live From Bklyn
Kimberly Kuprijanow | KupiArt


Illustrators

Lou Simeone Art Blog | Samalou too
Melissa Kojima | Artist In LA LA Land
Winning the Polyglottery!
Tom Hovey Skecthbook
Illustrator Ale Mercado
Artist and Designer, J.R. Mounger
Yuliya Art, Golden Section
A Love of Drawing
Moongazing Hare Illustration
Illustrator Katrina Kopeloff
Shaw Nielsen Illustration
Sean Christian Dampier Illustration
Illustrator Julie Fortenberry
Jennifer Thermes: Art, Words, Life
Illustrator Marcus Cutler's illobits
Paul Garland Illustration
Illustrator Aaron Blecha
Illustrator Farhana Nicholson
Illustrator Eddy Crosby
Illustration by Inkymole
Michael Slack | Slackart
Illustrator Lawrence Cox
Tali Gal-on | Milk and Cookies
Ingvard The Terrible
The Wishing Tree
Mark Draws Illustration Blog
The Portfolio of Jack Clabough
Marion Eldridge News
Illustrator Juana Martinez-Neal
Walter Tulp Illustrator
Phil Evans Illustration
Cathi's Commentary
Wonderful Wonderland
Harry Borgman's Art Blog
Art by Andy Bauer
Carmen Ortiz | Daily Inspirations of a Freelance Illustrator
Sonia's Corner
Dewi Isn Fadhilah | TweedleDew


Painters

Celeste Bergin Painter
Charles Kaufman
Artist Katy Betz Studio
Lund Art
Mike Cressy Art & Paint


Industry Websites

HOW Design
Illustration Friday Blog
Escape From Illustration Island
Misspato: Inspiring Websites
Web Design Degree
Online Schools
Cartoons For Licensing


Artists

She's SO Creative
Scratchboard Artist Cathy Sheeter
Nate's Art Pad
Tommy Kane's Art Blog
Really Accessible Memory
Alesko Griffe - Exit Man
Laci Morgan's Art Blog
Traci Chan: Art
Sketches by Matt
Emily Shaw | Fine Art Student Portfolio Blog
Elizabeth Rose Stanton | PensPaper Studio


Tattoo Artists

Jason Pedersen Tattoos

Have you mentioned Illustration Pages on your blog or website? Send an email with the link and you’ll be added to this list. Email: info(at)illustrationpages(dot)com

Wardell Brown Gets Creative With "GET D!RAWN"

It's difficult for artists to come up with ways to attract visitors and "followers" to their Facebook pages. There's no doubt about it. After all, artists don't have the budgets big companies have to offer contests, hold sweepstakes or have elaborate Facebook apps built. Admittedly it can be down right frustrating to come up with ideas to generate traffic to your page.



But if you bend your noodle long and hard you can come up with some great ideas. Take illustrator Wardell Brown as an example. His idea is simple, but effective and fun. He uses his natural talent to attract people to his Facebook page. Who would have thunk it?




Every Friday Wardell selects one person to draw from photos submitted to him, and that drawing is posted the following Monday on his blog and Facebook page. Simple right? He calls it, GET D!RAWN. All you have to do is send your picture to him for consideration, and include your Facebook profile name or Twitter profile name. There are a few basic rules you must follow in order to be selected - one of them being the obvious - you must follow Wardell on Twitter and/or follow his Facebook page. Wardell started this back in October of 2010, and it seems to have been pretty successful for him. He's completed several drawings to date and has 390 followers as of the writing of this article. It doesn't hurt that Wardell is a very talented illustrator. But we all know from expereince that talent alone doesn't always move you into the spotlight. Creative marketing helps. Wardell Brown seems to have a pretty good handle on both.

Remember - be creative and have fun with it. And when you come up with a great idea that's attracting followers to your page, drop us a line to tell us about it.

New Illustrations from Anthony D Pugh


Anthony Pugh is a Brooklyn based illustrator. The heart of his work is centered upon a comic book style of art. Science fiction and urban narrative have fostered Anthony's inspiration as an artist immensely and contributed considerably to the creation of his self-published comic book, The Midknight Marauder. Anthony has just posted some new personal and professional work on his website, Anthony Pugh Freelance Illustration and to his behance account.

To find out how to submit your news to Illustration Pages click here.

More Contests to Enter: National Cartoonist Awards & 3x3 Illustration Pro Show

Contributed by Melissa Kojima

At the beginning of the year, are we just trying to celebrate all the great work we did last year? I dunno. But there seems to be a lot of art and illustration contests popping up. They're asking you to submit your work, so it can be celebrated by your peers and co-workers. Below are two I found that may interest you.

National Cartoonist Awards


The deadline for this contest is Feburary 6, 2011. Submissions are open to anyone, there is no fee, and you are even encouraged to submit the work of others.

Categories include newspaper illustration, gag cartoons, greeting cards, comic strips, magazine illustration, book illustration, editorial cartooning, advertising illustration, comic books, graphic novels, and animation. Click on the link above to learn how to enter submission.

3 x 3 Magazine Pro Illustration Show


3 x 3 Magazine is a professional illustration magazine that offers advice and features some of the top contemporary illustrators in the world. Every year they have an annual contest. The deadline for the professional show is March 25, 2011.

Categories include advertising, animation, books, editorial, editorial spots, fashion, gallery, institutional, medical, self-promotion, sequential, three-dimensional, unpublished. And two new categories: sci-fi and graphic novels.

Judges are:

Jason Treat, Design Director, The Atlantic
Mark Reddy, Art Director, Bartle Bogle Hegarty, United Kingdom
Haika Hinze, Art Director, Die Zeit, Germany
DJ Stout, Graphic Designer, Pentagram
Andrew Bannecker
Emiliano Ponzi, Italy
Oliver Weiss, Germany
Andrea Innocent, Australia

To learn how to enter and for more submission details, click on the link above.

House Industries Makes Videos Too?

If you're not familiar with prolific type foundry, House Industries you should be. Some of the most incredible illustration, design and typography work comes out of their studio. House Industries has made a considerable impact on the world of design. Their fonts scream from billboards, wish happy whatever from tens of thousands of greeting cards, serve as the basis for consumer product logos and add elements of style to a wide range of mainstream media. In their illustrious career, House artists have mastered a large cross-section of design disciplines. Their typography deftly melds cultural, musical and graphic elements. From early forays into distressed digital alphabets to sophisticated type and lettering systems, House Industries’ work transcends graphic conventions and reaches out to a broad audience. What ultimately shines in the House Industries oeuvre is what always conquers mediocrity: a genuine love for their subject matter.

Watch this video out of the House Industries shop… Ed Rondthaler on English spelling



You can see another more recent video on the House blog, Show and Tell. Pay them a visit - it's definitely worth your time. It'll be a "Bookmark visit" for sure.

Call For Entries by Slanted: Fresh 1, 2 & 3 Cutting Edge Illustration


Join FRESH, a new series of three books dedicated to illustration. FRESH is a ground breaking collection of contemporary illustration from around the world, presenting a wide range of styles and techniques. The series of three books will present successful projects from brand new faces to star illustrators. Contributors are welcome to send in work for a single category or for all three categories. Submission is free of charge. There is no entry fee.

This is a time-sensitive project. Call for entries started Monday 17th of January 2011

Submission deadline: Friday 25th of March 2011

For further information please visit: http://fresh.magmabranddesign.de
If you have questions, write to: fresh-illustration@magmabranddesign.de

To find out how to submit your news to Illustration Pages click here.

StoryBookIllustrators.com Launches Their New Industry Directory


StoryBookIllustrators.com is officially announcing the launch of their new online, children's illustrators' directory. The site is a professional community and gallery-style resource of illustrators and agencies who specialize in children's illustration with a focus on the North American market. Art directors and other industry buyers can easily search and navigate the sites professional illustrators and portfolios for their project needs.


Owner Kerrie Lent is a children's illustrator herself and with numerous years of experience in marketing she wanted to develop a site that not only showcased illustrators but was a professional marketing tool, representing artists as the professional individual businesses that they are. Kerrie comments,

“It's important for illustrators to represent themselves professionally. Being an illustrator means running a small business. You have to be the marketing manager, public and business relations manager, financial manager and complete assignments in between. StoryBookIllustrators.com is dedicated to providing our illustrators with the most professional platform possible from which to market themselves. Art buyers want a quick, easy and professional resource and we've built the site to accommodate those needs”.

Visitors and members alike are commenting on the sites professional appearance, talented illustrators and ease of use. Member and professional illustrator Paula P. comments,

“I think the site looks great! I like how the images rotate each time you refresh the page. And I think it's all easy to navigate. And I love the newsletter!”

A membership to StoryBookIllustrators.com starts at $19.99/month and includes an individual member gallery with up to 40 images, inclusion in the published books gallery including 10 book covers, a listing in the member index, website, blog and contact info, as well as "My Studio" control panel. Membership information can be found at storybookillustrators.com/subscribe.

To find out how to submit your news to Illustration Pages click here.

Drawing Inspiration: Aubrey Beardsley [ζ]

Illustration by Owen Schumacher

~PROFILE~
Illustrator / Author / Foppish Pervert
Buddies with Wilde and Whistler
Lecherous pen-and-ink drawings inspired by Japanese shunga 
Died of tuberculosis at age 25
Aubrey Beardsley
Wikipedia Bio

Demand Respect For Your Creative Work!

Contributed by Melissa Kojima


If you don't know what spec work is, it's time to tell you not to accept it as an artist, illustrator or other creative worker. If you go to Craig's List and search the art and media job section, you may run into a lot of these spec work jobs. Usually, the client wants you to do some sort of creative work for "credits" or for a possible percentage of the revenue if the project is published or makes any money. In short, they want you to do work for nothing. Basically, it's work that is "speculated" to have an income in the future. Sounds bad, doesn't it?

Believe it or not, there are many examples of spec work. When a client asks for "samples" or a "test" before they decide to hire you (your portfolio should be enough of a sample), this is an example of spec work. Moreover, many contests which ask for logos and shirt designs are also spec work. This practice which is becoming very popular is called, "Crowdsourcing". You do all this work and chances are that you'll get nothing for it. Not to mention, these carry into the "work for hire" practice which you should also say no to as a creative worker. This is when you forfeit all your rights to a piece of creative work to the client or employer. You don't get any credits. You also don't get to put that work in your portfolio as an example of what you can do.

Yes, these are things we need to be aware of in our industry. Educate yourself and your client if they ask you to work this way. It's demanding respect for your creative work. You did your best work and you deserve to be rewarded for it.

I mention this because I just ran into another client who wanted me to do spec work for them. They were courting me for over a month, telling me they love my art and would like to use it for their new clothing company. I said that was great and told them to send me a contract so I could look it over and see what I thought. Yesterday, we finally had the long awaited "money and contract" talk. They told me once again what they'd like me to do. I told them once again that I'd like to see a contract before I did any work. They still insisted that they would give me a contract after I gave them samples of work. I explained to them that working like that is spec work. I don't do "tests" or "sketches" before I know the specifics of how they are going to be used or what price I'm going to be paid. Their response was that it doesn't work that way in their business. I told them if that was the case I couldn't work for them.

I'm sure it sounds like a sad ending. And I guess that's the way it will be until some clients understand the value of the work. And who will teach them? We, the artists, illustrators and creative workers must demand respect for our work. If we don't know the value of it, neither will they.

The Disturbing Digital Paintings of Concept Artist Alex Ruiz

The visions of Alex Ruiz range from dark and disturbing, all the way to vomit inducing cuteness and hilarity. In his paintings, the creatures of his thoughts crawl off the page and transplant themselves into the unsuspecting brain, hopefully taking residence there as well.
















Born in the Cuevas Negras( the Black Caves) of Hermosillo, Mexico, Alex began engraving murals on the cavern walls, and soon after, the walls of family and friends' baby nurseries. To this day, he continues to explore the roads and depths of the heart and mind, especially the odd and strange ones, and bury the findings within his art. Alex is now a freelance concept artist/illustrator living in Los Angeles, California, lending his talents to the film, television, and the interactive game industry.

Evolution of an Illustration Master, Harry Borgman: Part V - Developing an Illustration

In this article I'd like to explain how I conceived and painted an illustration for a Paris based ad agency, M.A.O., Akjaly, Stollerman. This will give you an idea of the various stages an artist goes through when doing an illustration. The client was Sogitec Industries. Sogitec does work for French aircraft companies, oil refineries, the national railroad, the French space program and even the Louvre, producing training programs and storing information.

In order to show the great diversification of Sogitec Industries' work, we decided to do a kind of montage illustration that would allow us to show many things. I had no language barriers in the agency because one of the ad agency owners and Creative Director was Ray Stollerman, an American living in Paris. Stollerman had seen a brochure I once produced for Texstar Corporation and felt the design quality of those illustrations would also work well for this Sogitec ad.


This is one of the many preliminary sketches I did to establish the elements and composition of the illustration. Even though this is a very rough sketch, I had to do some research on the various elements shown.




Here are my first color sketches, while roughly done; they still give a good impression of what the final ad will look like. These would be too loose to present to Sogitec but they were fine to show to the Creative Director. He was easily able to visualize what I had in mind.


The client decided they would rather show one of the latest French fighter jets instead of a commercial jet liner. This is the comprehensive layout that was shown to the client for approval before I started the finished illustration.


This is the finished illustration with all of the changes the client requested. The illustration was done by first drawing with a graphite pencil, and then going over the pencil with diluted India ink. The color was added using washes of watercolors and dyes. In some areas I painted with opaque paint.


Here is the finished magazine ad. There were additional changes requested by the client and the Creative Director. I had to change the position of the cameraman and also add color behind the refinery.

.................................................................................................... 
And that was the final installment for the biography and career retrospective of Harry Borgman. Once again I'd like to thank Harry for taking the time to put this together for us. It certainly was an honor to have him featured on Illustration Pages. I really hope you enjoyed this special series on artist, Harry Borgman. Don't forget to read our other interviews also.

Evolution of an Illustration Master, Harry Borgman: Part IV

The years 1993 - 2003

Jeanne and I were getting restless and decided to leave New York. Jeanne actually never cared for the place after living in Paris, and I wasn’t having any luck connecting with another gallery. The ad business was also changing, although I had plenty of work in New York and was also getting assignments out of Chicago and Detroit. It just seemed as if we had hit a dead end in the fine arts area. We decided to move back to Michigan, in an area midway between Detroit and Chicago where we had our family. Sawyer is a small town located about twelve miles from the Indiana border and is near the town of New Buffalo. I hooked up with a rep in Chicago, Bob Fischer, an old friend from Detroit, who was able to dig up plenty of work for me. I also started to do a lot of work for McCann Erickson and Doner Advertising out of Detroit. Doner would actually call me in for a week or two at a time to render up ad comps and storyboards for their client meetings. Somehow I even managed to get assignments from ad agencies in Los Angeles and San Francisco. I still had several clients in New York that used my services on a regular basis. Things were going well in the commercial business and I also managed to get a couple of galleries to represent my fine art paintings and prints.

A poster that I did for my first exhibition at the Water Street Gallery in Saugatuck, Michigan. Later I left the gallery because they didn’t want me to have another gallery within one hundred miles of Saugatuck, which meant that I couldn’t exhibit in the area where I lived.


I also began to do a series of woodcarvings, figures and masks, which were also exhibited. This all started when we were having a new home built, the builder saved large pieces of wood from the beams of my new home.


Here is my promotion mailer that was sent out to ad agency art directors displaying some of my comp layout work.

I had no intention of buying a computer and how I happened to get involved with it is unusual. I used to send all of my New York assignments in packages by FedEx when I finished them. One day a package arrived late and another one was lost. My clients were furious and I had to do one of the jobs over very quickly. The other client actually cut my fee by $700 for being late, which I thought was pretty severe. One client told me I’d better get a computer if I wanted any more work. With the computer I would be able to send the finished work to my client over the internet. I quickly got a computer and everything was fine after that, no more lost packages. One day when I had some down time I began to experiment with the computer and was astonished at what could be done with this new medium. I’ve been hooked ever since. I have tried to render storyboards on the computer, but it takes me twice as long as it normally takes. I suppose that I just need a little more practice. I do many fine art projects and comic book cover parodies on the computer; it’s a fascinating new medium with great possibilities.


Comp layouts done for one of my New York clients.


Part of a large series of storyboard frames done for Y & R in Irvine, California.


A magazine ad comp illustration. These renderings and all of those previous ones were all done with markers on layout paper.


Part of an animatic done for one of my Detroit clients.


Another magazine ad comp illustration.


More storyboard frames, often these would come in large batches and usually have an overnight deadline. These were done in a 5 x 7” size.


Another group of frames from a series that had to be finished overnight.




Three frames from an interesting storyboard about China from one of my New York clients.


The years 2004 - Present

Since I quit doing storyboards I have kept very busy painting, sculpting and doing many experiments on the computer. As a lover of exploring and experimenting I find the computer to be an amazing medium. Also one can produce limited edition prints, posters and other self-promotion material on the computer. For my latest series of paintings, I first do a variety of color sketches on the computer, evaluate them, and then use one of the images as a basis for a new painting. It’s a terrific way to create interesting and different images.

Some of the posters that I’ve designed for various exhibitions of my paintings as well as my digital experiments.


Here is a painting from my series EROTO and the poster that I designed for the exhibition.


The Loft Galeria represents me in Puerto Vallarta, Mexico. Here is the poster that I designed for the exhibit in which I had shown many of my comic book cover parodies, which are created on the computer.


These are a few of the projects that I have designed for commercial projects; they are all created on the computer.


A series of limited edition prints created on the computer and printed with pigmented inks on archival paper.



Acrylic paintings on canvas, from my EROTO series.



A poster and an abstract painting from my EYE OF THE BEHOLDER exhibition at the Craig Smith Gallery.




Designs created on the computer for ECLECTICA’s CD album covers. This was a real fun project as they wanted the covers to be quite different from each other.


I am a frustrated comic book artist, my high school art teacher, Margaret Stein, luckily steered me into advertising and fine art, but I have always been fascinated by comics and comic books.

My most recent digital work, Comic Book Cover Parodies. Both series will probably eventually be in book form.

Comic Book Cover Parody Series.


One of the covers from my Fine Arts Comic Book Cover Parody Series.

I have been working on a series of new abstract figure paintings for the last year. These paintings are actually based on color sketches done on the computer. It is a totally new concept for how I work. I do several color sketches on the computer, then pick out the most interesting concept and use it to develop a large acrylic painting.


My latest acrylics on canvas paintings, which are abstract figures, are based on computer color sketches. These have been exhibited at the Craig Smith Gallery in Union Pier, Michigan.



As I mentioned previously, I also have created many carved and constructed sculptures over the years. Above you will see a couple of my efforts in the sculptural area.



Recently the Harbor Country Public Arts Initiative has picked one of my sculpture mock-ups to be constructed and erected in Sawyer, where I live. They are holding benefit drives to raise money for this project. It will be exciting to see this materialize. I have submitted many projects to sculpture competitions in the past; this is the first success that I’ve had in this area.


The HCPAI also gave 50 artists in the area birdhouses to decorate which will be auctioned off to raise money for their projects. Here is the birdhouse that I created.

.................................................................................................... 
This concludes Harry Borgman’s biography and career retrospective. The final piece to this series will be on Monday when Harry walks us through his illustration process. A segment you certainly will not want to miss.

Related Posts with Thumbnails